A game technology blog with focus on physics. I'm the co-creator of mobile games Smash Hit, Granny Smith and Sprinkle.
Monday, May 10, 2010
It was a long time since I posted a movie, so I thought I'd record a little snippet of what I'm working on at the moment - mesh collisions. Without the fancy SSAO renderer it runs in 60 FPS. Stay tunes for details!