After two posts full of boring text and graphs I feel like I have to give away a crowd pleaser. Again, not a realtime simulation. About 120.000 particles, running at almost one FPS.
A game technology blog with focus on physics. I'm the co-creator of mobile games Smash Hit, PinOut, Does not Commute, Granny Smith, Beyondium and Sprinkle. Twitter handle: @tuxedolabs