I've been working on a mobile, physics-based game over the last five months (I'll post stuff about the project very soon) and today I started toying around with Android and porting the game. I'm not really sure what to think yet honestly. Some things are better than iOS development and other things are quite annoying. I really appreciate having command line tools for everything, and the ability to login to the device and do maintenance. Especially the ability to login and run a shell command on the device via a command line tool on the host. That way you can run scripts on your development machine that coordinate things both on the device and on the host at the same time. Awesome! When it comes to development tools I think command line tools are far superior to graphical user interace in most cases (except for debuggers). I'm pretty happy with visual studio, but it's probably because I've been more or less forced to use it every day for the last ten years. Noth
A game technology blog with focus on physics. I'm the co-creator of mobile games Smash Hit, PinOut, Does not Commute, Granny Smith, Beyondium and Sprinkle. Twitter handle: @tuxedolabs